Casino Genesis

Casino Genesis

In the beginning was gambling and gamblers saw it was good. So they said, “Let there be a casino,” and there was a casino to house gambling games. But casinos are not only for gambling. Here’s a summary of what casinos were in the beginning and what their uses were for, and what they are today.

Casinos really meant “villas” or small villas in the 17th or 18th century. A small Italian “pueblo” or village comprised of some 10 to 20 families then. So a settlement of a dozen or so families was also sometimes called a casino. It also meant a vacation house or pavilion or an elegant covered court—something like a clubhouse—where entertainment, amusement, and other pleasure activities happened. Some villas were often built inside bigger villas, or what Italians called Palazzo.

Casinos were not always for gambling. At times they functioned as theaters, venues for concerts, meeting places for the elite, restaurants, or even health centers. Some casinos were not used even once for gambling purposes. Take Copenhagen Casino for instance. In the mid 1800s, it used to be a theater and was sometimes used for political meetings. In fact, the 1848 Revolution was finalized and implemented in the casino so that Denmark birthed its first legitimate monarch. Copenhagen Casino continued being used as a theater until 1937.

Then there’s Hanko Casino, one of Hanko’s most famous attraction and marker. This casino in Finland was never used for gambling. In the 1800s it was where the Russian elite citizenry met to relax, socialize, and enjoyed an hour or two of luxurious spa. Today, it’s still not used for gambling but for classy fine dining.

Casinos for gambling have a distinct way of being pronounced in Italian; it is accented at the end, thus being Casino`, a sweeping hurried elocution. Casinos for gambling feature various games of chance from the purely luck-dependent ones (roulette, slotting, baccarat) to those with a bit of skill and timing applications (poker and its variations, 21, and the like). The general rule among casinos is that they have to have a certain winning advantage (though small) over gamblers to stay in business.

They have overhead expenses to take care of. Aside from tax, permits, and other fees and bills to run the business, they have to pay their employees. So the trick is to get whatever little chance left allotted for gamblers in gambling sessions.

Casinos have played different functions in people’s lives. They’ve always been for gambling—gambling on politics, on social life, and on menus.

Gambling and Compulsive Gambling

Gambling and Compulsive Gambling

In early years, the conventional psychoanalytic stance that gamblers are neurotic masochists has been doubted by practicing psychiatrists.

Following a study of fifty distressed gamblers in England, E. Moran theorized that problem gambling progresses basically from a source of environmental and social areas. 20 percent of his subjects could be called neurotics, and even a few represented a masochistic urge to lose.

He also contended that the word compulsive gambling was inaccurate and not fitting, since gamblers do not show signs of real compulsion, that is, encouraging an activity which is felt to be foreign and is therefore constantly feared and resisted.

He also suggested that the word pathological compensates compulsive as a label of this behavioral disorder. Moran also pointed out that the significance of subcultural gambling that mounts out of the individual’s acquaintanceship with gaming and familiarity with other gamblers, disclosed that in some working class areas the nongambler would be seen as an outsider.

Sanford Chapman, after studying gambling experiences, theorized that Bergler’s unconscious-urge-to-lose theory is not pertinent to categorical gaming situations.

The psychiatrist also noted that problem gamblers normally are anxious players who seek action more than losing in gambling. Chapman admonished that gambling is hard and that participants constantly lose money, and suggested that the issue is not that gamblers need to lose, but that they simply need to engage in gambling.

Robert Custer, one of the dominating figures in the area of compulsive gambling, concluded that only a less number of people – like 10 to 20 percent, show neurotic symptoms. He also found no significant evidence that gambler present an unconscious desire to lose.

For Custer, the pathological, compulsive or gambling disorder shows a concurrence of of various social, biological, psychological, and cultural factors.

In 1980, he was also instrumental in persuading the American Psychiatric Association to add pathological gambling in its Diagnostic and Statistics Manual III. Custer is firm that problem gamblers carefully appear like substance addicts, becoming hopelessly reliant on gambling to give them with stimulating experiences.

Moreover, he believes that compulsive gambling is an illness that is addictive, in which the individual is motivated by an uncontrollable, compelling urge to gamble. The impulse perseveres, and develops in urgency and intensity, taking more of the gambler’s time, stamina, material and emotional resources.

Sequentially, it takes over, undermines and always expunges everything that is deep in a person’s life. Custer, on his part, had been influential in changing of gambling’s classic psychoanalytic view.

They have conspicuously attested, through factual observation, that gambling is more than an alternative for masturbation or an assertion of unsolved oedipal conflict.

The Disturbing Effect of Gambling

The Disturbing Effect of Gambling

Can gambling with the sole intention to win be healthy? In most cases, it might not be a good concept. Some gamblers when taking their bets too seriously could bring along detrimental effects on their behavior. Some would gamble as a source of living and this will make them more aggressive in money spending hoping to get lucky and double their money value. Some would express manners not tolerable for an honest game.

It would be hypocritical for anyone claiming that their reason to gamble is for pure fun and not for the money. Admittedly or not, deep inside is a speck of hope that they want to win. Winning is a basic reason for spending money aside from the fun and the thrill of gambling. Some are taking gambling as a profession and as a career to make money for a living. They are more determined to win to a point of feeling unhappy with their continued loss because of the pressure to win.

While gambling could be an excellent source of relaxation and entertainment, when the aim for winning is taken into extreme seriousness could bring along disastrous effects to a person’s values and behavior. The addiction to win and the thirst for euphoria of winning can significantly cause trouble in the personal life of a gambler that could sacrifice their job, their family, their values and finances. It can corrupt their general well-being where gambling controls their life.

With their extreme desire to win, they would resort to cheating and increased chance of getting involved with anomalies just to make winning happen. It can become an addiction difficult to treat and subdue. With this kind of gambling behavior, it is advisable to look for help through rehabilitation and counseling. The disturbing effects of gambling can lead to complete destruction of their future.

The addiction with gambling can be likened with smoking and alcohol addiction that calls for an immediate action to resolve it. Support groups are available to help with local counseling centers available that offer therapeutic support to address gambling problems. When gambling is taken into one’s system that develops into a disturbing behavior, gambling becomes not an outlet for fun or another means of earning money but it has become a dangerous source of a disturbed behavior. Families and close friends should be aware of the warning signs of disturbed gambling behavior and seek professional help to save their love ones from becoming a slave of gambling.